| grandMA3 ユーザマニュアル » スクリブル » スクリブルの作成 | Version 2.4 |
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| Editing and creating scribbles follows the same steps. |
Scribbles can be edited in the scribbles pool or in the label pop-up.
スクリブルは Scribbles プール保存されます。
To edit an object in the scribbles pool, use one of the following options:
Edit Scribble ポップアップが開きます。
既存のプール・オブジェクトを編集する場合、Scribble Editor はスクリブルの現在の状態で開きます。
スクリブルを描くには、ポップアップの左側にあるパッド上で指を動かしてください。

Scribble Editor での変更は、Scribble プール・オブジェクトにすぐに適用されます。
There are two ways to create scribbles directly in other objects:
The scribble created in the object is automatically saved to the first free position in the scribbles pool and applied to the object.
You can select a color before drawing a scribble or change the color of the scribble after drawing.
To select a color for the scribble:
If you start scribbling, the scribble will appear in the selected color. Different lines in the scribble can have different colors.
Select a color, then tap Set Scribble to Color to set the entire scribble to that color.
Select a color and tap Use Color as Filter to apply the selected color as a filter to the colors used in the scribble.
Move the Thickness fader to control the thickness of newly drawn lines.
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| ソフトウェアは、スクリブルの色と太さの設定を保存します。 |
There are multiple ways to revert changes.
To edit the name, use the Label keyword or tap Name in the Label Scribble pop-up.
Scribbles can be labeled like any other pool object.