Lua 関数の GetChannelFunction は、2つのインデックス入力に基づいて、チャンネル機能へのハンドルを返します。
この例では、ハンドルに関連するデータを、Dump() 関数を用いて出力しています。
return function() -- Select the first fixture in the current selection local subfixtureIndex = SelectionFirst() -- End the function if there is no selection if subfixtureIndex == nil then ErrPrintf("Please select a fixture with a Dimmer") return end -- Get the Attribute index and UIChannel index local attributeIndex = GetAttributeIndex("Dimmer") local uiChannelIndex = GetUIChannelIndex(subfixtureIndex,attributeIndex) Printf("The SubFixture Index is: %i. The Attribute Index is: %i. The UIChannel Index is: %i.",subfixtureIndex, attributeIndex, uiChannelIndex) -- End the function if any of the index return nil if (attributeIndex == nil or uiChannelIndex == nil) then ErrPrintf("Something wrong happened, maybe your first selected fixture don't have a Dimmer - Please try again") return end -- The following prints the dump for the dimmer channel function. Printf("=============== START OF DUMP ===============") GetChannelFunction(uiChannelIndex,attributeIndex):Dump() Printf("================ END OF DUMP ================") end