grandMA3 ユーザマニュアル » ゴボ | Version 2.2 |
Gobos are stored in the Gobo Pool. Gobos 1 thru 4 are locked and can not be edited.
When fixtures are patched in the show file, the images of the gobos used by these fixtures are stored in the Gobo Pool.
Open a Gobo Pool window. For information, see the Add window topic.
In the Add Window pop-up, tap Pools, then tap Gobos in the Media column.
Edit a gobo pool object using one of two options:
To assign a gobo to an appearance:
A new appearance is created.
Tap the video below to see the example.