Assign キーワード

grandMA3 ユーザマニュアル » コマンド構文とキーワード » 一般キーワード » Assign Version 2.2

Assign キーワードをコマンドラインに入力するには、以下のいずれかを行ってください。

  • Press Assign
  • Type Assign
  • Type the shortcut As

Description

The Assign keyword is a function which is used to assign objects to other objects.

To unassign objects in other objects, use the Assign Off command.

To set parameters for objects, use the Set keyword.

For more information see:

Syntax

Assign [オブジェクト] ["オブジェクト名" または オブジェクト番号] At [オブジェクト] ["オブジェクト名" または オブジェクト番号]

Assign Off [Object] ["Object_Name" or Object_Number] At [Object] ["Object_Name" or Object_Number]

Option Keywords

Assign キーワードでは、以下のオプション・キーワードを使えます。

Examples

  • To assign macro 2 to executor page 1 executor 402, type:
User name[Fixture]>Assign Macro 2 At Page 1.402

 

  • To assign view 2 to display 2 and view button 3, type:
User name[Fixture]>Assign View 2 At ViewButton 2.3
 

 

  • To assign appearance 1 to group 5, type:
User name[Fixture]>Assign Appearance 1 At Group 5

 

  • To unassign tag "ArgleBargle" in sequence 3, type:
User name[Fixture]>Assign Off Tag "ArgleBargle" At Sequence 3


  • To mirror sequence 1 in sequence 2, type:
User name[Fixture]>Assign Sequence 1 At Sequence 2

  • To revert the mirroring of sequence 2 in sequence 1 and keep all settings of sequence 2,
  1. Type:
User name[Fixture]>Copy Sequence 2 At Sequence 3
  1. After that, type:
User name[Fixture]>Delete Sequence 2


ヒント
In terms of playback, mirrored sequences are independent from one another. However, their content is linked.

必要条件:

  1. Open the grandMA3 demo showfile.
  2. Tap view button 1 "Fixture" on screen 1. The Fixture Sheet opens on screen 1.
User name[Fixture]>Assign Filter "Only Dimmer" At ScreenContent 1.1.1


User name[Fixture]>Assign World 1 At ScreenContent 1.1.1