grandMA3 ユーザマニュアル » メッシュ | Version 2.2 |
Meshes are stored in the Mesh Pool. Meshes 1 thru 9 are locked and can not be edited.
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For more information on Meshes, see Build fixture types.
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Open a Mesh Pool window. For information, see the Add window topic.
In the Add Window pop-up, tap Pools, then in the Media column, tap Meshes.
Edit a mesh pool object using one of the following two options:
The Edit UserMesh pop-up opens.
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To import meshes:
The new mesh pool object is imported.
Tap the video below to see the example.