grandMA3 ユーザマニュアル » Tags
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Version 2.2 |
Tags allow you to organize, link and cross-reference objects throughout the software. They are also a great tool for busking shows. All objects that have the same tag can be triggered or selected together.
Tags are organized in the Tags pool. To open this pool, see the Pools tab in the Add Window pop-up.
Tags can be assigned to other objects, like for example sequences or groups. It is possible to assign a tag to another tag.
Multiple tags can be assigned to the same object.
There are multiple ways to assign tags to objects:
Already assigned tags can also be unassigned using the options listed above.
The left side of the Edit Tags pop-up shows tags that are assigned to the corresponding pool object.
The right side shows tags that are not assigned.
In the pop-up, tags can also be locked and unlocked and protected against Kill Instant and Kill Delayed (see below).
When a tag is assigned to a pool object, is
displayed on the pool object. The names and numbers of assigned tags are displayed
on Tags in the pool object settings.
In the sequence sheet and editors like the sequence editor or the macro editor, the assigned tags are displayed in the area between the title bar and the grid. They can be edited and perform pool actions like the objects in the Tags pool. The background color of the appearance assigned to the tag defines the background color of the tag displayed in the editor.
To edit a tag, press Edit and tap on an object in the tags pool.
The Tag Editor shows the objects the tag is assigned to in the grid offering information about:
Multiple objects can be assigned to a tag at the same time using Add New Tag Reference in the tag editor. In the Add Tag References pop-up, multiple objects can be selected and assigned consecutively. To do so, select an object line and tap Assign.
If you enable Settings in the title bar of tag editor, Name, Scribble, Appearance, Tags, Note, and Tag Type can be set and Forward Commands can be toggled on or off.
The following Tag Types can be selected:
When a playback is started by a tag, the Trigger column in the Off Menu and Running Playbacks window reports the tag.
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Kill Protect does not protect a sequence from being disabled by Kill Instant or Kill Delayed executed from a tag. For more information on Kill Protect see Sequence Settings and Kill Keyword.
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ヒント |
For temporary playback actions (Flash, Temp, Swap, and Black) Kill Instand and Kill Delayed do not switch off other playbacks permanently.
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If Forward Commands is toggled on, playback commands can be executed for all
references of a tag. It is on by default.
This applies to >>>, <<<, Go+, Go-, Goto, Halfspeed, Load, On, Off, Pause,
Rate1, Speed1, Toggle, and Top.
必要条件:
Create three individual sequences 1, 2, and 3 for fixtures 1, 2, and 3 with the same cue:
Set up tag 1:
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Result: If you trigger one of the sequences with Tag 1 assigned, the other sequences are switched off immediately.
Edit Tag 1 and change the Tag Type to Kill Delayed.
Result: If you trigger one of the sequences with Tag 1 assigned, the other sequences are switched off after the triggered sequence has completed its fade in.
See the effects of the tag types Kill Instant and Kill Delayed in this video:
Edit Tag 1 and set Protect to Yes for Sequence 2.
Result:
See Protect being applied for a sequence in the following video: