grandMA3 ユーザマニュアル » シングルユーザとマルチユーザ・システム » 画面構成
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Version 2.2 |
画面構成(Screen Configurations)には、各 ユーザ定義エリア に表示されるウィンドウとそのサイズに関する情報が含まれます。また、ビューボタン に割り当てられている情報も含まれます。
The screen configurations do not have a pool with objects to interact with.
各ユーザには画面構成が割り当てられています。これは ユーザ設定 で変更できます。
Screen configurations can be assigned to Executors and View Buttons. This makes it possible to change the current user's assigned screen configuration quickly. 画面構成は、ScreenConfiguration キーワード で呼び出すこともできます。画面構成の作成、呼び出し、および割り当ての例については、キーワードへのリンクを参照してください。
The screen configurations can be used to have different sets of views on the screens and different View Button setups.
A single operator has two consoles.
If the operator has one User with a User Profile, then both consoles would be logged in with this User, and the consoles would have the same programmer content and the same views on the screens.
Instead of having a mirrored console, the operator could expand the workspace and actively use the backup console to show other views. In this case, the operator creates a second User, "MyBackupConsole". This user has the same User Profile but has a different Screen Configuration. The backup console then uses this new User.
Now, the backup console still has the same programmer content but can show different views than the main console. The operator can now actively use both consoles and still have the backup function in case of failure.
A single operator has one console and a computer with powerful graphic capabilities.
The desire is to use the computer as a 3D visualizer that the operator can use to show the playback state and to see blind programmer content.
The blind function hides programmer values from the output. This can be used to program elements without it being shown in the output. Learn more in the What is the Programmer topic.
To be able to follow the operator into blind, the onPC in the computer needs to log in as a User with the same User Profile as the operator, but to avoid it showing the same views as the console, it can be a User with a different Screen Configuration. Now, the onPC can show a single big 3D Viewer window, and the operator can freely use the console.
An operator is using a console to program a show. The Lighting Designer has a desire to see some information about the sequence and fixture values.
One way to accomplish this is by allowing the designer to connect their laptop to the lighting network using WiFi.
The designer can open a browser window and log in on the console using their own User with their own Screen Configuration.
The designer User has limited rights but uses the same User Profile as the operator to see programmer content and to be able to manipulate some attribute values.
If the operator needs to help the designer set up the windows or change a setting, then the operator can change to the same Screen Configuration, make the changes, and then change back to their own Screen Configuration.
The examples in the ScreenConfiguration keyword include an example of creating a new Screen Configuration using the command line.
It is also possible to create a new screen configuration when editing the ScreenConfig setting in the User Settings.
Edit the setting and tap New.
This does not give access to label the screen configuration.
This still needs to be done using the command line.
The examples in the keyword topic (link above) show how to create a new Screen Configuration, but it could also be relevant to copy an existing screen configuration.
これは以下の構文を用いて実行できます。
Copy ScreenConfiguration ["画面構成名" または 画面構成番号] At ScreenConfiguration ["画面構成名" または 画面構成番号]
コピー操作によって、新しい画面構成を作成したり、既存の画面構成にコピーしたりできます。