プログラマとは

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The programmer is a temporary memory where the edited values are placed. The values can then be stored or released.

Every user profile has a programmer.

The programmer has three levels:

  • Selected fixture
  • Active programmer values
  • Deactivated programmer values

The programmer's values usually affect the system's output. However, there is a Blind function that allows hiding the programmer's values from the output.

Selected fixtures will be affected by encoder input or command line entries. For example:

User name[Fixture]>Fixture 1 At Preset 2.1

詳しくは Encoder Bar を参照してください。

Active and deactivated programmer values can affect the output, but only active values will be stored. 詳しくは Store Options を参照してください。

Selected fixtures can be identified with a yellow name and ID text color. The Fixture Sheet colors for active attribute layers are explained in detail in the System Colors topic.

Values in programmer

To activate all attributes for the selected fixture, press Please twice to put all the current values in the programmer. Press Please once more, and the attributes will be deactivated.

To knock out values from the programmer, press Off and tap the value to be knocked out. Feature groups can also be released from the programmer by tapping Off and the encoder bank button. 詳しくは Encoder Bar を参照してください。

To clear the programmer, tap Clear. There are three levels to this command:

  • The first press of Clear will deselect the fixtures. This action will not affect the output; active values can be stored according to the store settings. See Store Settings and Store Preferences.
  • The second press of Clear keeps the values in the programmer but as deactivated values. This action will not affect the output. Storing a cue at this point will result in an empty cue since all values are deactivated.
  • Press Clear a final time to clear the programmer and release all the values.

Completely clearing the programmer can also be done by holding Clear for more than one second.

The associated keywords are Clear, ClearSelection, ClearActive, and ClearAll.

The Clear button in the AT overlay executes the Clear command. 詳しくは At Overlay を参照してください。


Freeze

By default, the executors have a higher priority than the programmer. That means the programmer's values can change if a running executor has stored values for the exact attributes. To give the programmer a higher priority than the executors, enable Freeze to keep the adjusted values in the programmer even when the executor is executed.

Blind

Blind is a function that hides programmer values from the output. The blind mode can be toggled On and Off by pressing Blind or using the Blind Keyword.

Turning on the blind mode without any values in the programmer does not change the output. Changing values while in blind mode does not affect output. If the programmer is cleared before leaving the blind mode, then the output is not affected. Leaving blind with programmer values will add these values to the output. Entering blind mode with values in the programmer removes them from the output, meaning the output is changed.

Program Time

The programmer's value changes are usually done immediately. However, the Program Time function can use a timed or manual fade.

Preview

In preview mode, the user can have values entered in a separate programmer and will not generate output on a stage.

The preview programmer behaves the same as the live programmer. There is one preview programmer in a session.

Warning:
When multi-users work in a session, be aware that everyone works in one shared preview programmer. As a result, one user can modify other users' values in the preview programmer.

To enter the preview mode, press Prvw.

When Preview is active, the Prvw key is lit up, and the borders of the following windows will turn red:

  • 3D Viewer
  • Align Bar
  • At Filter, window, and overlay
  • DMX Sheet
  • Fixture Sheet
  • Layout Viewer
  • MAtricks Editor, window, and overlay
  • Phaser Editor, window, and overlay
  • Programmer Parts
  • Selection Grid
  • sMArt
  • Step Bar
Fixture Sheet in Preview Mode

Editing cues and presets in preview mode will turn the window frame yellow.

Fixture Sheet in Edit Preview Mode

To exit the preview mode, press Prvw again. The border of the windows listed above will turn gray.

The preview programmer's output will be displayed in the corresponding windows. Leaving and entering the preview mode will bring back the previous values if the values were not manually cleared.