grandMA3 ユーザマニュアル » Show Creator » Import / Export | Version 2.2 |
The Import / Export menus present a graphical workflow for exporting objects from the current show file as a smaller file with minimal additional show data.
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When exporting objects that reference other objects in the show, the referenced objects are automatically included in the export. For example, when exporting a macro with a defined appearance, the exported file includes the referenced appearance. |
The Import menu also allows objects from these smaller files to be imported into the current show file. For example, this menu provides an easy way to copy a user profile or a selection of macros from one show file to another.
Tap the video below to see the example.
Open the Import / Export menus using the following steps:
Tap the Import or Export tab in the upper-left corner to access the desired interface.
These menus allow for the import and export of a wide variety of object types. Tap ObjectType on the left side of the main area to open or close the full list of available object types:
The main area of both the Import and Export menus shows the source of the data on the left and the destination on the right. Therefore, the Export menu displays the specified object types from the current show file in the area on the left, titled Local, and the contents of the relevant folder of the selected drive on the right, titled Drive. In the Import menu, these two areas appear on opposite sides.
To choose a different destination drive for the exported data, tap the Internal button at the right side of the title bar of the Drive section or swipe to open a list of available drives. In the Import menu, this drive setting defines which drive the console uses as the data source.
The title bar of the Local section includes a few buttons with helpful tools.
?Some entries in the ObjectType selection include several collections of objects, which appear as different pools. These include:
With the Presets or Gels ObjectType selected, a row of radio buttons appears across the top of the main area showing all of the relevant object sub-types. Tap one of these buttons to display the desired pool below.
Tap any object in the displayed pool to select it for export. A brown border appears around each selected object. To select multiple objects in a pool, tap each of the desired objects. Tap any selected object to deselect it.
When Sheet Style is enabled, select multiple adjacent objects by drawing a lasso of overall desired objects. To select just one object, tap only the desired object. To toggle selection for any objects in the sheet without changing the selection status of any other objects, hold Ctrl on the keyboard while tapping the desired objects in the sheet.
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Certain object types (including Gobos, Images, Symbols, and Videos) can be included in Appearances. To automatically create new Appearances based on these objects as they are importing, toggle on the Create Appearances option before tapping Import. |
For information about exporting and importing show data using command line syntax without the use of these menus, see the Export keyword and Import keyword topics.